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returns parent of current inventory location
Parent entity can be null if item is on ground.
Используется в Environment::ApplyDrynessToItemEx(), Environment::ApplyWetnessToItem(), CanAddAsShortcut(), WeaponManager::CanAttachMagazine(), RecipeBase::CanDo(), LayoutHolder::CanEquipEx(), CanReceiveAttachment(), CanSwapEntities(), WeaponManager::CanSwapMagazine(), GameInventory::CreateInInventory(), Icon::DoubleClick(), Icon::DraggingOverSwap(), Icon::DropReceivedFromMain(), DumpToString(), InventoryItem::EEDelete(), GameInventory::EEInit(), InventoryItem::EEItemLocationChanged(), ItemBase::EEKilled(), HandGuardBase::GuardCondition(), Weapon::IsRemoteWeapon(), PlayerContainer::OnDropReceivedFromGhostArea(), InventoryItem::OnRightClick(), HumanInventory::RedirectToHandEvent(), PlayerContainer::Select(), ZombieContainer::Select(), SendServerHandEventViaJuncture(), SlotToAnimType(), PluginBase::SpawnEntityInPlayerInventory(), SplitItemUtils::TakeOrSplitToInventory(), UpdateConsoleToolbar(), WriteToContext() и InventoryItem::~ItemBase().