DayZ
1.29
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CopyOldPropertiesToNew()
override void CopyOldPropertiesToNew
(
notnull
EntityAI
old_item
,
EntityAI
new_item
)
См. определение в файле
ActionTakeFireplaceIndoor.c
строка
59
60
{
61
super.CopyOldPropertiesToNew( old_item, new_item );
62
63
MiscGameplayFunctions.TransferInventory(old_item, new_item,
m_Player
);
64
}
m_Player
map m_Player
Ishodniki
scripts
4_World
DayZ
Classes
UserActionsComponent
Actions
Interact
ActionTakeFireplaceIndoor.c
Создано системой
1.13.2