DayZ 1.27
DayZ Explorer by KGB
 
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Файл DayZInfectedType.c

См. исходные тексты.

Структуры данных

class  DayZInfectedAttackType
 

Перечисления

enum  DayZInfectedAttackGroupType
 

Функции

enum DayZInfectedAttackGroupType RegisterHitComponentsForAI ()
 register hit components for AI melee (used by attacking AI)
 
void RegisterAttacks ()
 
DayZInfectedAttackType ChooseAttack (DayZInfectedAttackGroupType pAttackGroupType, float pDistance, int pPitch)
 
string GetHitComponentForAI ()
 
string GetDefaultHitComponent ()
 
string GetDefaultHitPositionComponent ()
 
array< stringGetSuitableFinisherHitComponents ()
 
void RegisterAttack (DayZInfectedAttackGroupType pAttackGroupType, float pDistance, int pPitch, int pType, float pSubtype, string pAmmoType, int pIsHeavy, float pCooldown, float pProbability)
 
float ComputeAttackUtility (DayZInfectedAttackType pAttackType, float pTargetDistance, int pPitch, float pProbability)
 
array< ref DayZInfectedAttackTypeGetAttackGroup (DayZInfectedAttackGroupType pType)
 

Переменные

 CHASE
 
 FIGHT
 
ref array< ref DayZInfectedAttackTypem_ChaseAttacksGroup
 selected & sorted targets by utility function
 
ref array< ref DayZInfectedAttackTypem_FightAttacksGroup
 
ref array< ref DayZAIHitComponentm_HitComponentsForAI
 Melee hit components (AI targeting)
 
string m_DefaultHitComponent
 
string m_DefaultHitPositionComponent
 
ref array< stringm_SuitableFinisherHitComponents