6 protected AnniversaryBoxLight
m_Light;
16 m_Light.AttachOnMemoryPoint(
this,
"light");
23 super.EEDelete(parent);
48 if (GetAnimationPhase(
"lidclosing") == 1)
58 if (GetAnimationPhase(
"lidclosing") == 1)
70 for (
int j = 0; j < GetInventory().GetCargo().GetItemCount(); j++ )
72 GetInventory().GetCargo().GetItem(j).Delete();
81 EntityAI ent = GetInventory().CreateInInventory(
"TShirt_10thAnniversary");
85 ent = GetInventory().CreateInInventory(
"TShirt_10thAnniversary");
const int SPAWN_SHIRTS_MAX
override bool CanSwapEntities(EntityAI otherItem, InventoryLocation otherDestination, InventoryLocation destination)
override bool IsTakeable()
override void EEDelete(EntityAI parent)
override bool CanPutInCargo(EntityAI parent)
AnniversaryBoxLight m_Light
override bool CanDisplayCargo()
override bool DisableVicinityIcon()
override void DeferredInit()
proto native CGame GetGame()