DayZ
1.27
DayZ Explorer by KGB
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RadiusLifetimeIncrease()
proto native void RadiusLifetimeIncrease
(
vector
vCenter
,
float
fRadius
,
float
fValue
)
private
Process lifetime increase within radius by value (sec)
Заметки
Will automatically clamp result between min and max lifetime [3, 316224000] (3 seconds to 10 years)
Аргументы
vCenter
vector
The center point
fRadius
float
The radius around the center point
fValue
float
The value to increase the lifetime by
Заметки
When 0, this will reset it to default instead (but it's better to use RadiusLifetimeReset still)
GetCEApi
().RadiusLifetimeIncrease(
Vector
(500, 0, 500), 3, 500);
GetCEApi
proto native CEApi GetCEApi()
Get the CE API.
Vector
proto native vector Vector(float x, float y, float z)
Vector constructor from components.
Ishodniki
scripts
3_Game
CE
CentralEconomy.c
Создано системой
1.13.2