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inlineprotected |
is replayed after correction when 'NetworkRewindType.REPLAY' is used
on ladder - do nothing
if it's standing from prone on back
См. определение в файле DayZPlayerImplement.c строка 1530
Перекрестные ссылки DayZPlayerImplementHeading::ClampHeading(), DiagMenu::GetEngineValue(), HumanItemAccessor(), HumanCommandVehicle::IsGettingIn(), HumanCommandVehicle::IsGettingOut(), IsLeavingUncon(), HumanCommandMove::IsStandingFromBack(), HumanCommandUnconscious::IsWakingUp(), m_fLastHeadingDiff, m_MovementState, HumanItemBehaviorCfg::m_StanceRotation, DayZPlayerImplementHeading::NoHeading(), DayZPlayerImplementHeading::RotateOrient() и SDayZPlayerHeadingModel().