DayZ 1.27
DayZ Explorer by KGB
 
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◆ OnSelected() [2/2]

override void RecipeBase::OnSelected ( ItemBase item1,
ItemBase item2,
PlayerBase player )
inlineprivate

См. определение в файле LoadMagazine.c строка 59

60 {
61 /*if( GetGame().IsServer() && GetGame().IsMultiplayer() ) return;
62 ItemBase ammo;
63 ActionTarget actionTarget;
64 if( item1.IsKindOf("Ammunition_Base") )
65 {
66 ammo = item1;
67 ActionManagerClient mngr = player.GetActionManager();
68
69 actionTarget = new ActionTarget(item1, -1, vector.Zero, -1);
70 mngr.InjectContinuousAction(AT_LOAD_MAGAZINE,actionTarget,player.GetItemInHands());
71 }
72 else
73 {
74 ammo = item2;
75 actionTarget = new ActionTarget(item2, -1, vector.Zero, -1);
76 mngr.InjectContinuousAction(AT_LOAD_MAGAZINE,actionTarget,player.GetItemInHands());
77 }
78 */
79 }