DayZ
1.30
DayZ Explorer by KGB
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SCARL.c
См. документацию.
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class
SCARL_Base
:
SCARH_Base
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{
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override
RecoilBase
SpawnRecoilObject
()
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{
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return
new
SCARLRecoil
(
this
);
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}
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override
void
OnDebugSpawn
()
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{
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GameInventory
inventory = GetInventory();
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inventory.
CreateInInventory
(
"SCAR_StockBttstck"
);
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inventory.
CreateInInventory
(
"M4_T3NRDSOptic"
);
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inventory.
CreateInInventory
(
"Battery9V"
);
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SpawnAttachedMagazine(
"Mag_STANAG_30Rnd"
);
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}
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};
GameInventory::CreateInInventory
EntityAI CreateInInventory(string type)
creates entity somewhere in inventory
Определения
3_Game/DayZ/Systems/Inventory/Inventory.c:876
GameInventory
script counterpart to engine's class Inventory
Определения
3_Game/DayZ/Systems/Inventory/Inventory.c:81
RecoilBase
Определения
RecoilBase.c:2
SCARH_Base
Определения
SCARH.c:2
SCARL_Base::OnDebugSpawn
override void OnDebugSpawn()
Определения
SCARL.c:9
SCARL_Base::SpawnRecoilObject
override RecoilBase SpawnRecoilObject()
Определения
SCARL.c:4
SCARL_Base
Определения
SCARL.c:2
SCARLRecoil
Определения
SCARLRecoil.c:2
Ishodniki
scripts
4_World
DayZ
Entities
Firearms
AutomaticRifle
SCARL.c
Создано системой
1.13.2