712 {
713 conflictingPartName = "";
716 foreach (string partNameTest : conflictedParts)
717 {
719 {
720 conflictingPartName = partNameTest;
721 return true;
722 }
723 }
724
725 return false;
726 }
ConstructionPart GetConstructionPart()
bool IsPartConstructed(string part_name)
returns true if part constructed
array< string > GetConflictedParts()
Instanced construction part data classes for dynamic data, statics now stored on EntityType level in ...
Result for an object found in CGame.IsBoxCollidingGeometryProxy.