DayZ 1.30
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Trees.c
См. документацию.
1//-------------------------------------
2//Birch tree baseclasses (white bark)
5
6
7//-----------------------------------------------
8//TreeSoft
25
35
37{
38 override bool HasPlayerCollisionSound() { return true; }
39};
41
44
46{
47 override bool HasPlayerCollisionSound() { return true; }
48};
50{
51 override bool HasPlayerCollisionSound() { return true; }
52};
53
56{
57 override bool HasPlayerCollisionSound() { return true; }
58};
59
66
68{
69 override bool HasPlayerCollisionSound() { return true; }
70};
73
75{
76 override bool HasPlayerCollisionSound() { return true; }
77};
79{
80 override bool HasPlayerCollisionSound() { return true; }
81};
82
92
102
105
107{
108 override bool HasPlayerCollisionSound() { return true; }
109};
111{
112 override bool HasPlayerCollisionSound() { return true; }
113};
114
116{
117 override bool HasPlayerCollisionSound() { return true; }
118};
119
121{
122 override bool HasPlayerCollisionSound() { return true; }
123};
124
126{
127 override bool HasPlayerCollisionSound() { return true; }
128};
129
130//Nasdara
135
136
137//-----------------------------------------------
138//TreeHard
144
146{
147 override bool HasPlayerCollisionSound() { return true; }
148};
149
160
164
167
171{
172 override bool HasPlayerCollisionSound() { return true; }
173};
176
179
184{
185 override bool HasPlayerCollisionSound() { return true; }
186};
187//class TreeHard_t_PiceaAbies_2s_xmas: TreeHard{};
195{
196 override bool HasPlayerCollisionSound() { return true; }
197};
198
208
215
226{
227 override bool HasPlayerCollisionSound() { return true; }
228};
229
233
236{
237 override bool HasPlayerCollisionSound() { return true; }
238};
240{
241 override bool HasPlayerCollisionSound() { return true; }
242};
243
245
247
251
264
267
271{
272 override bool HasPlayerCollisionSound() { return true; }
273};
280{
281 override bool HasPlayerCollisionSound() { return true; }
282};
283
293
295
297
299{
300 override bool HasPlayerCollisionSound() { return true; }
301};
302
304
308{
309 override bool HasPlayerCollisionSound() { return true; }
310};
313
314//Nasdara
315
316
326{
327 override bool HasPlayerCollisionSound() { return true; }
328};
330{
331 override bool HasPlayerCollisionSound() { return true; }
332};
Определения Trees.c:3
Определения Trees.c:323
override bool HasPlayerCollisionSound()
Определения Trees.c:331
override bool HasPlayerCollisionSound()
Определения Trees.c:309
override bool HasPlayerCollisionSound()
Определения Trees.c:172
override bool HasPlayerCollisionSound()
Определения Trees.c:272
override bool HasPlayerCollisionSound()
Определения Trees.c:185
override bool HasPlayerCollisionSound()
Определения Trees.c:281
override bool HasPlayerCollisionSound()
Определения Trees.c:196
override bool HasPlayerCollisionSound()
Определения Trees.c:327
Определения Trees.c:333
Определения Trees.c:334
override bool HasPlayerCollisionSound()
Определения Trees.c:147
Определения Trees.c:146
Определения Trees.c:177
Определения Trees.c:178
override bool HasPlayerCollisionSound()
Определения Trees.c:227
Определения Trees.c:234
override bool HasPlayerCollisionSound()
Определения Trees.c:300
override bool HasPlayerCollisionSound()
Определения Trees.c:241
override bool HasPlayerCollisionSound()
Определения Trees.c:237
Определения Trees.c:244
Specific tree class can be declared as: class TreeHard + _ + p3d filename (without extension)
Определения Core/Inherited/Plant.c:18
override bool HasPlayerCollisionSound()
Определения Trees.c:12
override bool HasPlayerCollisionSound()
Определения Trees.c:16
override bool HasPlayerCollisionSound()
Определения Trees.c:23
override bool HasPlayerCollisionSound()
Определения Trees.c:85
override bool HasPlayerCollisionSound()
Определения Trees.c:90
override bool HasPlayerCollisionSound()
Определения Trees.c:38
override bool HasPlayerCollisionSound()
Определения Trees.c:122
override bool HasPlayerCollisionSound()
Определения Trees.c:76
override bool HasPlayerCollisionSound()
Определения Trees.c:127
override bool HasPlayerCollisionSound()
Определения Trees.c:80
override bool HasPlayerCollisionSound()
Определения Trees.c:108
override bool HasPlayerCollisionSound()
Определения Trees.c:47
Определения Trees.c:46
override bool HasPlayerCollisionSound()
Определения Trees.c:112
override bool HasPlayerCollisionSound()
Определения Trees.c:51
override bool HasPlayerCollisionSound()
Определения Trees.c:117
override bool HasPlayerCollisionSound()
Определения Trees.c:57
override bool HasPlayerCollisionSound()
Определения Trees.c:69
Определения Trees.c:71
Определения Trees.c:72
For specific tree declaration see description of TreeHard.
Определения Core/Inherited/Plant.c:43