DayZ 1.28
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Trees.c
См. документацию.
1//-------------------------------------
2//Birch tree baseclasses (white bark)
5
6
7//-----------------------------------------------
8//TreeSoft
25
35
37{
38 override bool HasPlayerCollisionSound() { return true; }
39};
41
44
46{
47 override bool HasPlayerCollisionSound() { return true; }
48};
50{
51 override bool HasPlayerCollisionSound() { return true; }
52};
53
56{
57 override bool HasPlayerCollisionSound() { return true; }
58};
59
66
68{
69 override bool HasPlayerCollisionSound() { return true; }
70};
73
75{
76 override bool HasPlayerCollisionSound() { return true; }
77};
79{
80 override bool HasPlayerCollisionSound() { return true; }
81};
82
92
102
105
107{
108 override bool HasPlayerCollisionSound() { return true; }
109};
111{
112 override bool HasPlayerCollisionSound() { return true; }
113};
114
116{
117 override bool HasPlayerCollisionSound() { return true; }
118};
119
121{
122 override bool HasPlayerCollisionSound() { return true; }
123};
124
126{
127 override bool HasPlayerCollisionSound() { return true; }
128};
129
130//-----------------------------------------------
131//TreeHard
137
139{
140 override bool HasPlayerCollisionSound() { return true; }
141};
142
153
157
160
164{
165 override bool HasPlayerCollisionSound() { return true; }
166};
169
172
177{
178 override bool HasPlayerCollisionSound() { return true; }
179};
180//class TreeHard_t_PiceaAbies_2s_xmas: TreeHard{};
188{
189 override bool HasPlayerCollisionSound() { return true; }
190};
191
201
208
219{
220 override bool HasPlayerCollisionSound() { return true; }
221};
222
226
229{
230 override bool HasPlayerCollisionSound() { return true; }
231};
233{
234 override bool HasPlayerCollisionSound() { return true; }
235};
236
238
240
244
257
260
264{
265 override bool HasPlayerCollisionSound() { return true; }
266};
273{
274 override bool HasPlayerCollisionSound() { return true; }
275};
276
286
288
290
292{
293 override bool HasPlayerCollisionSound() { return true; }
294};
295
297
301{
302 override bool HasPlayerCollisionSound() { return true; }
303};
Определения Trees.c:3
override bool HasPlayerCollisionSound()
Определения Trees.c:302
override bool HasPlayerCollisionSound()
Определения Trees.c:165
override bool HasPlayerCollisionSound()
Определения Trees.c:265
override bool HasPlayerCollisionSound()
Определения Trees.c:178
override bool HasPlayerCollisionSound()
Определения Trees.c:274
override bool HasPlayerCollisionSound()
Определения Trees.c:189
override bool HasPlayerCollisionSound()
Определения Trees.c:140
Определения Trees.c:139
Определения Trees.c:170
Определения Trees.c:171
override bool HasPlayerCollisionSound()
Определения Trees.c:220
Определения Trees.c:227
override bool HasPlayerCollisionSound()
Определения Trees.c:293
override bool HasPlayerCollisionSound()
Определения Trees.c:234
override bool HasPlayerCollisionSound()
Определения Trees.c:230
Определения Trees.c:237
Specific tree class can be declared as: class TreeHard + _ + p3d filename (without extension)
Определения Core/Inherited/Plant.c:18
override bool HasPlayerCollisionSound()
Определения Trees.c:12
override bool HasPlayerCollisionSound()
Определения Trees.c:16
override bool HasPlayerCollisionSound()
Определения Trees.c:23
override bool HasPlayerCollisionSound()
Определения Trees.c:85
override bool HasPlayerCollisionSound()
Определения Trees.c:90
override bool HasPlayerCollisionSound()
Определения Trees.c:38
override bool HasPlayerCollisionSound()
Определения Trees.c:122
override bool HasPlayerCollisionSound()
Определения Trees.c:76
override bool HasPlayerCollisionSound()
Определения Trees.c:127
override bool HasPlayerCollisionSound()
Определения Trees.c:80
override bool HasPlayerCollisionSound()
Определения Trees.c:108
override bool HasPlayerCollisionSound()
Определения Trees.c:47
Определения Trees.c:46
override bool HasPlayerCollisionSound()
Определения Trees.c:112
override bool HasPlayerCollisionSound()
Определения Trees.c:51
override bool HasPlayerCollisionSound()
Определения Trees.c:117
override bool HasPlayerCollisionSound()
Определения Trees.c:57
override bool HasPlayerCollisionSound()
Определения Trees.c:69
Определения Trees.c:71
Определения Trees.c:72
For specific tree declaration see description of TreeHard.
Определения Core/Inherited/Plant.c:43