DayZ 1.27
DayZ Explorer by KGB
 
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Particle effect API

Перечисления

enum  EmitorParam {
  CONEANGLE , EMITOFFSET , VELOCITY , VELOCITY_RND ,
  AVELOCITY , SIZE , STRETCH , RANDOM_ANGLE ,
  RANDOM_ROT , AIR_RESISTANCE , AIR_RESISTANCE_RND , GRAVITY_SCALE ,
  GRAVITY_SCALE_RND , BIRTH_RATE , BIRTH_RATE_RND , LIFETIME ,
  LIFETIME_RND , LIFETIME_BY_ANIM , ANIM_ONCE , RAND_FRAME ,
  EFFECT_TIME , REPEAT , CURRENT_TIME , ACTIVE_PARTICLES ,
  SORT , WIND , SPRING
}
 

Функции

proto native int GetParticleCount (notnull IEntity ent)
 
proto bool HasActiveParticle (notnull IEntity ent)
 
int ParticleGetCount (IEntity ent)
 
bool ParticleHasActive (IEntity ent)
 
proto int GetParticleEmitors (notnull IEntity ent, out string emitors[], int max)
 
proto int GetParticleEmitorCount (notnull IEntity ent)
 
proto void SetParticleParm (notnull IEntity ent, int emitor, EmitorParam parameter, void value)
 
proto void GetParticleParm (notnull IEntity ent, int emitor, EmitorParam parameter, out void value)
 
proto void GetParticleParmOriginal (notnull IEntity ent, int emitor, EmitorParam parameter, out void value)
 
proto native void ResetParticlePosition (notnull IEntity ent)
 
proto native void RestartParticle (notnull IEntity ent)
 

Подробное описание