DayZ 1.26
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Visual objects

Topics

 Mesh object (XOB)
 

Функции

proto native vobject GetObject (string name)
 Loads object from data, or gets it from cache. Object must be released when not used.
 
proto native void ReleaseObject (vobject object, int flag=0)
 
proto native int GetNumAnimFrames (vobject anim)
 Returns number of frames, if the object is animation.
 
proto string vtoa (vobject vobj)
 Returns name of visual object.
 

Подробное описание

Функции

◆ GetNumAnimFrames()

proto native int GetNumAnimFrames ( vobject anim)

Returns number of frames, if the object is animation.

◆ GetObject()

proto native vobject GetObject ( string name)

Loads object from data, or gets it from cache. Object must be released when not used.

◆ ReleaseObject()

proto native void ReleaseObject ( vobject object,
int flag = 0 )

Release object. When there are not any other references, object is stored into cache and ready to be victed if necessary.

Аргументы
objectObject handle
flagIf RF_RELEASE is used, the object is evicted immediatelly, if not used by anyone else

Используется в Particle::CreateParticleEffect() и ParticleList::PreloadParticles().

◆ vtoa()

proto string vtoa ( vobject vobj)

Returns name of visual object.