Non-proxy physics handling, REMOVAL.
732 {
733 Physics phx = parent.GetPhysics();
734 if (!phx)
735 return;
736
737
738
739
740
741
742
744 string name = physName;
746 for (int idx = 0; idx < count; ++idx)
747 {
749 {
754 }
755 }
756 }
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
proto external int GetGeomInteractionLayer(int index)
Returns interaction layer mask of the geometry element.
proto external int GetNumGeoms()
Returns number of geometries of the entity.
proto external void SetGeomInteractionLayer(int index, int mask)
Sets interaction layer mask of the geometry element.
proto external string GetGeomName(int index)
Returns name of a geometry element.