DayZ 1.30
DayZ Explorer by KGB
 
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◆ OnBuiltServer()

ConstructionPartRebuildInverted ConstructionPartRebuild OnBuiltServer ( EntityAI parent,
Man builder )
protected

special handling of received materials

overriden to give materials

См. определение в файле ConstructionPart.c строка 879

931 {
932 super.OnBuiltServer(parent,builder);
933
934 g_Game.GetCallQueue(CALL_CATEGORY_SYSTEM).Call(SpawnRubbleMaterials, parent, builder);
935
936 if (RubbleRemovalCheck(parent))
937 OnRubbleRemoved(parent);
938 }
bool RubbleRemovalCheck(EntityAI parent)
Returns 'true' if all rubble piles are removed.
Определения ConstructionPart.c:1009
void SpawnRubbleMaterials(EntityAI parent, Man builder)
Определения ConstructionPart.c:940
void OnRubbleRemoved(EntityAI parent)
animate defined animsources
Определения ConstructionPart.c:1028
DayZGame g_Game
Определения DayZGame.c:4074
const int CALL_CATEGORY_SYSTEM
Определения 3_Game/DayZ/tools/tools.c:8