DayZ
1.27
DayZ Explorer by KGB
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OnDeactivate()
override void BrokenLegsMdfr::OnDeactivate
(
PlayerBase
player
)
inline
private
См. определение в файле
BrokenLegs.c
строка
38
39
{
40
player.UpdateBrokenLegs(
eBrokenLegs
.NO_BROKEN_LEGS);
41
if
( player.IsWearingSplint() )
42
{
43
MiscGameplayFunctions.RemoveSplint(player);
//Remove splint when leg is healed
44
}
45
46
player.SetBrokenLegs(
eBrokenLegs
.NO_BROKEN_LEGS);
47
player.GetNotifiersManager().DeactivateByType(
eNotifiers
.NTF_FRACTURE);
48
}
eBrokenLegs
eBrokenLegs
Определения
EBrokenLegs.c:2
eNotifiers
eNotifiers
Определения
NotifiersManager.c:2
BrokenLegsMdfr
Создано системой
1.13.2