Закрытые члены | |
override void | Init () |
override void | OnActivate (PlayerBase player) |
override void | OnReconnect (PlayerBase player) |
override void | OnDeactivate (PlayerBase player) |
override bool | DeactivateCondition (PlayerBase player) |
override void | OnTick (PlayerBase player, float deltaT) |
Закрытые данные | |
const float | HEALTHY_LEG = 100 |
int | currentState = -1 |
const float | TIME_TO_UPDATE = 0.5 |
float | elapsedTime = TIME_TO_UPDATE + 1 |
См. определение в файле BrokenLegs.c строка 1