158 {
159 if ( item.IsHeavyBehaviour() )
160 {
162 }
163 else if ( item.IsOneHandedBehaviour() )
164 {
166 }
167 else if ( item.IsTwoHandedBehaviour() )
168 {
170 }
171 else
172 {
173 Print(
"Error: check " + item +
" behaviour");
174 }
175 }
DayZPlayerConstants
defined in C++
proto void Print(void var)
Prints content of variable to console/log.