4 {
5 m_ToggleAnimations.Insert( new ToggleAnimations("EntranceO", "EntranceC", OPENING_0), 0 );
6
7 m_ShowAnimationsWhenPitched.Insert( "Body" );
8
9 m_ShowAnimationsWhenPitched.Insert( "Pack" );
10
11 m_ShowAnimationsWhenPacked.Insert( "Inventory" );
12
14 }
Container_Base m_HalfExtents
proto native vector Vector(float x, float y, float z)
Vector constructor from components.