DayZ 1.27
DayZ Explorer by KGB
 
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◆ Can()

override bool CCTCursorParent::Can ( PlayerBase player,
ActionTarget target )
inlineprotected

См. определение в файле CCTCursorParent.c строка 15

16 {
17 if( !target )
18 return false;
19
20 Object parentObject = target.GetParent();
21 if ( !player || !parentObject || parentObject.IsDamageDestroyed() )
22 return false;
23
24 vector playerHeadPos;
25 MiscGameplayFunctions.GetHeadBonePos(player, playerHeadPos);
26
27 float distanceRoot = vector.DistanceSq(target.GetCursorHitPos(), player.GetPosition());
28 float distanceHead = vector.DistanceSq(target.GetCursorHitPos(), playerHeadPos);
29
30 return ( distanceRoot <= m_MaximalActionDistanceSq || distanceHead <= m_MaximalActionDistanceSq );
31 }
float m_MaximalActionDistanceSq
Определения CCTCursorParent.c:3
class LOD Object

Перекрестные ссылки ActionTarget, vector::DistanceSq() и m_MaximalActionDistanceSq.