DayZ 1.27
DayZ Explorer by KGB
 
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Файл Events.c

См. исходные тексты.

Структуры данных

class  WeaponEventBase
 signalize mechanism manipulation Подробнее...
 
class  WeaponEventAnimation
 

Перечисления

enum  WeaponEventID {
  UNKNOWN , MECHANISM , TRIGGER , TRIGGER_JAM ,
  TRIGGER_AUTO_START , TRIGGER_AUTO_END , LOAD1_BULLET , CONTINUOUS_LOADBULLET_START ,
  CONTINUOUS_LOADBULLET_END , UNJAM , ATTACH_MAGAZINE , UNJAMMING_FAILED_TIMEOUT ,
  UNJAMMING_TIMEOUT , DETACH_MAGAZINE , SWAP_MAGAZINE , HUMANCOMMAND_ACTION_FINISHED ,
  HUMANCOMMAND_ACTION_ABORTED , RELOAD_TIMEOUT , DRY_FIRE_TIMEOUT , SET_NEXT_MUZZLE_MODE ,
  ANIMATION_EVENT
}
 identifier for events. mainly for rpc purposes Подробнее...
 

Функции

WeaponEventBase WeaponEventFactory (WeaponEventID id, int aetype, DayZPlayer p=NULL, Magazine m=NULL)
 creates weapon fsm events
 
WeaponEventBase WeaponAnimEventFactory (WeaponEvents type, DayZPlayer p=NULL, Magazine m=NULL)
 creates animation system events
 
WeaponEventBase CreateWeaponEventFromContext (ParamsReadContext ctx)