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void | WeaponEventAnimAttachmentHide (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimAttachmentShow (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimBulletEject (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventCylinderRotate (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimBulletHide (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimBulletHide2 (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimBulletInChamber (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimBulletInMagazine (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimBulletShow (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimBulletShow2 (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimCanUnjamEnd (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimCanUnjamStart (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimCocked (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimMagazineAttached (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimMagazineDetached (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimMagazineHide (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimMagazineShow (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimSliderOpen (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimUnjammed (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimHammerUncocked (DayZPlayer p=NULL, Magazine m=NULL) |
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void | WeaponEventAnimHammerCocked (DayZPlayer p=NULL, Magazine m=NULL) |
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См. определение в файле Events.c строка 297