124 {
126
128 {
130 }
131
133 {
135 {
136 player.GetSymptomManager().QueueUpPrimarySymptom(
SymptomIDs.SYMPTOM_PAIN_LIGHT);
138
140 }
141 }
142
145 {
146 player.GetSymptomManager().QueueUpSecondarySymptom(
SymptomIDs.SYMPTOM_DEAFNESS_COMPLETE);
150
152 }
153
155 {
156 player.GetSymptomManager().RemoveSecondarySymptom(
SymptomIDs.SYMPTOM_DEAFNESS_COMPLETE);
158 }
159
161 {
164 }
165
167 {
169 }
170 }
static proto float Max(float x, float y)
Returns bigger of two given values.
static proto int RandomInt(int min, int max)
Returns a random int number between and min [inclusive] and max [exclusive].
static float RandomFloatInclusive(float min, float max)
Returns a random float number between and min [inclusive] and max [inclusive].
Definition EnMath.c:106
static float RandomFloat01()
Returns a random float number between and min [inclusive] and max [inclusive].
Definition EnMath.c:126