2767 {
2768 ItemBase firewood =
ItemBase.Cast(GetInventory().CreateInInventory(
"Firewood"));
2770
2771 ItemBase sticks =
ItemBase.Cast(GetInventory().CreateInInventory(
"WoodenStick"));
2773
2776
2777 GetInventory().CreateInInventory("Rag");
2778
2779 SpawnEntityOnGroundPos(
"PetrolLighter",
GetPosition());
2780 }
override bool SetQuantity(float value, bool destroy_config=true, bool destroy_forced=false, bool allow_client=false, bool clamp_to_stack_max=true)
class JsonUndergroundAreaTriggerData GetPosition