2784    {
 2785            ItemBase firewood = 
ItemBase.Cast(GetInventory().CreateInInventory(
"Firewood"));
 
 2787            
 2788            ItemBase sticks = 
ItemBase.Cast(GetInventory().CreateInInventory(
"WoodenStick"));
 
 2790            
 2793            
 2794            GetInventory().CreateInInventory("Rag");
 2795 
 2796            SpawnEntityOnGroundPos(
"PetrolLighter", 
GetPosition());
 
 2797    }
override bool SetQuantity(float value, bool destroy_config=true, bool destroy_forced=false, bool allow_client=false, bool clamp_to_stack_max=true)
class JsonUndergroundAreaTriggerData GetPosition