2784 {
2785 ItemBase firewood =
ItemBase.Cast(GetInventory().CreateInInventory(
"Firewood"));
2787
2788 ItemBase sticks =
ItemBase.Cast(GetInventory().CreateInInventory(
"WoodenStick"));
2790
2793
2794 GetInventory().CreateInInventory("Rag");
2795
2796 SpawnEntityOnGroundPos(
"PetrolLighter",
GetPosition());
2797 }
override bool SetQuantity(float value, bool destroy_config=true, bool destroy_forced=false, bool allow_client=false, bool clamp_to_stack_max=true)
class JsonUndergroundAreaTriggerData GetPosition