124 {
125
127 {
129 Error(
"[syncinv] SendServerHandEvent - called on server side event only, e=" + e.
DumpToString());
130 if (player.IsAlive())
131 Error(
"[syncinv] SendServerHandEvent - called on living thing.. server hand command is only for dead people, e=" + e.
DumpToString());
132 if (LogManager.IsSyncLogEnable())
syncDebugPrint(
"[syncinv] SendServerHandEventViaInventoryCommand SendInputUserDataHandEvent e=" + e.
DumpToString());
133 ScriptInputUserData ctx = new ScriptInputUserData;
135 GameInventory.ServerHandEvent(player, e.GetSrcEntity(), ctx);
136 }
137 }
void syncDebugPrint(string s)
override bool IsServerSideOnly()
override string DumpToString()
void Error(string err)
Messagebox with error message.