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static void | InitInstance () |
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static void | CleanupInstance () |
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static NotificationSystem | GetInstance () |
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static void | SendNotificationToPlayerExtended (Man player, float show_time, string title_text, string detail_text="", string icon="") |
| Send custom notification to player from server.
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static void | SendNotificationToPlayerIdentityExtended (PlayerIdentity player, float show_time, string title_text, string detail_text="", string icon="") |
| Send custom notification to player identity from server.
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static void | SendNotificationToPlayer (Man player, NotificationType type, float show_time, string detail_text="") |
| Send notification from default types to player from server.
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static void | SendNotificationToPlayerIdentity (PlayerIdentity player, NotificationType type, float show_time, string detail_text="") |
| Send notification from default types to player identity from server.
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static void | AddNotification (NotificationType type, float show_time, string detail_text="") |
| Send notification from default types to local player.
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static void | AddNotificationExtended (float show_time, string title_text, string detail_text="", string icon="") |
| Send custom notification from to local player.
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static void | Update (float timeslice) |
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static void | LoadNotificationData () |
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См. определение в файле NotificationSystem.c строка 69