DayZ
1.27
DayZ Explorer by KGB
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OnDebugSpawn()
override void AK101_Base::OnDebugSpawn
(
)
inline
private
См. определение в файле
AK101.c
строка
9
10
{
11
GameInventory inventory = GetInventory();
12
13
inventory.
CreateInInventory
(
"AK_Bayonet"
);
14
inventory.
CreateInInventory
(
"AK_PlasticBttstck"
);
15
inventory.
CreateInInventory
(
"AK_RailHndgrd"
);
16
inventory.
CreateInInventory
(
"PSO1Optic"
);
17
inventory.
CreateInInventory
(
"UniversalLight"
);
18
inventory.
CreateInInventory
(
"Battery9V"
);
19
inventory.
CreateInInventory
(
"Battery9V"
);
20
21
SpawnAttachedMagazine(
"Mag_AK101_30Rnd"
);
22
}
GameInventory::CreateInInventory
EntityAI CreateInInventory(string type)
creates entity somewhere in inventory
Определения
Inventory.c:874
Перекрестные ссылки
GameInventory::CreateInInventory()
.
AK101_Base
Создано системой
1.13.2