DayZ 1.27
DayZ Explorer by KGB
 
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◆ SetParent()

proto native void SoundObject::SetParent ( IEntity parent,
int pivot = -1 )
private

Note: 'SoundObject' is not an Entity, and therefore can not be accessed by using 'IEntity.GetChildren', though internally 'SoundObject.SetParent' is similiar to 'IEntity.AddChild' by creating an 'EntityHierarchyComponent'