246 {
247 super.OnRPC(sender, rpc_type, ctx);
248
249 Param1<bool> p = new Param1<bool>(false);
250
252 return;
253
254 bool play = p.param1;
255 switch (rpc_type)
256 {
258 if (play)
260 else
262
263 break;
264 }
265 }
void PlayDisarmingLoopSound()
void StopDisarmingLoopSound()
proto bool Read(void value_in)