Структуры данных | |
class | SoundParameters |
Функции | |
void | ItemSoundHandler (ItemBase parent) |
void | ~ItemSoundHandler () |
void | Init () |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) | |
void | PlayItemSoundClient (int id) |
void | StopItemSoundClient (int id) |
void | AddSound (int sound, string soundset, SoundParameters params=null) |
Переменные | |
class SoundParameters | m_Parent |
ref map< int, ref EffectSound > | m_PlayingSounds |
ref map< int, string > | m_AvailableSoundsets |
ref map< int, ref SoundParameters > | m_SoundParamsMap |