Закрытые члены | |
proto native UIScriptedMenu | EnterScriptedMenu (int id, UIMenuPanel parent) |
Create & open menu with specific id (see MenuID) and set its parent. | |
proto native UIScriptedMenu | CreateScriptedMenu (int id, UIMenuPanel parent) |
proto native void | EnterServerBrowser (UIMenuPanel parentMenu) |
proto native UIScriptedMenu | ShowScriptedMenu (UIScriptedMenu menu, UIMenuPanel parent) |
proto native void | HideScriptedMenu (UIScriptedMenu menu) |
proto native Widget | GetWidgetUnderCursor () |
proto native bool | IsDialogVisible () |
proto native bool | IsDialogHiding () |
Returns true for a single frame whenever a dialog is hidden. | |
proto native bool | IsModalVisible () |
proto native void | CloseSpecificDialog (int id) |
proto native void | CloseDialog () |
proto native void | HideDialog () |
proto native void | ShowDialog (string caption, string text, int id, int butts, int def, int type, UIScriptedMenu handler) |
Shows message dialog. | |
proto native bool | ShowCursor (bool visible) |
natively checks game focus on cursor hiding | |
proto native bool | IsCursorVisible () |
proto native bool | IsDialogQueued () |
proto native bool | ShowQueuedDialog () |
proto native int | GetLoginQueuePosition () |
proto native bool | ScreenFadeVisible () |
proto native void | ScreenFadeIn (float duration, string text, int backgroundColor, int textColor) |
proto native void | ScreenFadeOut (float duration) |
proto native bool | IsScaledMode () |
proto native void | SetScaledMode (bool enabled) |
proto native UIScriptedMenu | GetMenu () |
Returns most-top open menu. | |
bool | Back () |
Close top window on windows stack, returns true when any window is closed. | |
bool | CloseAll () |
Close all opened menus. | |
bool | CloseAllSubmenus () |
Close all opened menus except first menu. | |
bool | CloseMenu (int id) |
Close menu with specific ID (see MenuID) | |
bool | HideMenu (int id) |
bool | IsMenuOpen (int id) |
Returns true if menu with specific ID is opened (see MenuID) | |
UIScriptedMenu | FindMenu (int id) |
Returns menu with specific ID if it is open (see MenuID) | |
void | OpenWindow (int id) |
void | CloseWindow (int id) |
void | DeleteWindow (UIScriptedWindow window) |
bool | IsWindowOpened (int id) |
void | ShowUICursor (bool visible) |
См. определение в файле UIManager.c строка 1