Закрытые члены | |
| proto native UIScriptedMenu | EnterScriptedMenu (int id, UIMenuPanel parent) |
| Create & open menu with specific id (see MenuID) and set its parent. | |
| proto native UIScriptedMenu | CreateScriptedMenu (int id, UIMenuPanel parent) |
| proto native void | EnterServerBrowser (UIMenuPanel parentMenu) |
| proto native UIScriptedMenu | ShowScriptedMenu (UIScriptedMenu menu, UIMenuPanel parent) |
| proto native void | HideScriptedMenu (UIScriptedMenu menu) |
| proto native Widget | GetWidgetUnderCursor () |
| proto native bool | IsDialogVisible () |
| proto native bool | IsDialogHiding () |
| Returns true for a single frame whenever a dialog is hidden. | |
| proto native bool | IsModalVisible () |
| proto native void | CloseSpecificDialog (int id) |
| proto native void | CloseDialog () |
| proto native void | HideDialog () |
| proto native void | ShowDialog (string caption, string text, int id, int butts, int def, int type, UIScriptedMenu handler) |
| Shows message dialog. | |
| proto native bool | ShowCursor (bool visible) |
| natively checks game focus on cursor hiding | |
| proto native bool | IsCursorVisible () |
| proto native bool | IsDialogQueued () |
| proto native bool | ShowQueuedDialog () |
| proto native int | GetLoginQueuePosition () |
| proto native bool | ScreenFadeVisible () |
| proto native void | ScreenFadeIn (float duration, string text, int backgroundColor, int textColor) |
| proto native void | ScreenFadeOut (float duration) |
| proto native bool | IsScaledMode () |
| proto native void | SetScaledMode (bool enabled) |
| proto native UIScriptedMenu | GetMenu () |
| Returns most-top open menu. | |
| bool | Back () |
| Close top window on windows stack, returns true when any window is closed. | |
| bool | CloseAll () |
| Close all opened menus. | |
| bool | CloseAllSubmenus () |
| Close all opened menus except first menu. | |
| bool | CloseMenu (int id) |
| Close menu with specific ID (see MenuID) | |
| bool | HideMenu (int id) |
| bool | IsMenuOpen (int id) |
| Returns true if menu with specific ID is opened (see MenuID) | |
| UIScriptedMenu | FindMenu (int id) |
| Returns menu with specific ID if it is open (see MenuID) | |
| void | OpenWindow (int id) |
| void | CloseWindow (int id) |
| void | DeleteWindow (UIScriptedWindow window) |
| bool | IsWindowOpened (int id) |
| void | ShowUICursor (bool visible) |
См. определение в файле UIManager.c строка 1