DayZ 1.30
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ StaminaProcessor_Ladder()

void StaminaHandler::StaminaProcessor_Ladder ( HumanMovementState pHumanMovementState)
inlineprotected

См. определение в файле StaminaHandler.c строка 774

775 {
776 switch (pHumanMovementState.m_iMovement)
777 {
778 case 2: //climb up (fast)
779 m_StaminaDelta = -GameConstants.STAMINA_DRAIN_LADDER_FAST_PER_SEC * CfgGameplayHandler.GetSprintLadderStaminaModifier();
780 SetCooldown(GameConstants.STAMINA_REGEN_COOLDOWN_DEPLETION);
781 break;
782
783 case 1: //climb up (slow)
784 if (!m_IsInCooldown)
785 {
786 m_StaminaDelta = (GameConstants.STAMINA_GAIN_LADDER_PER_SEC + CalcStaminaGainBonus());
787 }
788 break;
789
790 default:
791 if (!m_IsInCooldown)
792 {
793 m_StaminaDelta = GameConstants.STAMINA_GAIN_IDLE_PER_SEC + CalcStaminaGainBonus();
794 }
795 break;
796 }
797 }
int m_iMovement
current stance (DayZPlayerConstants.STANCEIDX_ERECT, ...), only if the command has a stance
Определения human.c:1184
float CalcStaminaGainBonus()
Calulates stamina regain bonus coef based on current stamina cap and level and caches it during one U...
Определения StaminaHandler.c:966
float m_StaminaDelta
Определения StaminaHandler.c:271
void SetCooldown(float time, int modifier=-1)
set cooldown timer between each consume of stamina
Определения StaminaHandler.c:1034
bool m_IsInCooldown
Определения StaminaHandler.c:295

Перекрестные ссылки CalcStaminaGainBonus(), CfgGameplayHandler::GetSprintLadderStaminaModifier(), HumanMovementState::m_iMovement, m_IsInCooldown, m_StaminaDelta, SetCooldown(), GameConstants::STAMINA_DRAIN_LADDER_FAST_PER_SEC, GameConstants::STAMINA_GAIN_IDLE_PER_SEC, GameConstants::STAMINA_GAIN_LADDER_PER_SEC и GameConstants::STAMINA_REGEN_COOLDOWN_DEPLETION.

Используется в ProcessMovementState().