9 m_Root =
g_Game.GetWorkspace().CreateWidgets(
"gui/layouts/new_ui/credits/department_element/department_element.layout", parent );
20 m_Root.FindAnyWidget(
"SeparatorPanel" ).Show(
false );
29 for(
int i = 1; i <= department_data.Count(); i++ )
47 m_Root =
g_Game.GetWorkspace().CreateWidgets(
"gui/layouts/new_ui/credits/department_element/department_section.layout", parent );
58 m_Root.FindAnyWidget(
"SeparatorPanel" ).Show(
false );
67 for(
int i = 1; i <= section_data.Count(); i++ )
70 w.SetText( section_data.Get( i - 1 ) +
" \n" );
ref array< Widget > m_SectionEntries
void CreditsDepartmentSection(int index, Widget parent, JsonDataCreditsSection section_data)
WrapSpacerWidget m_SectionSections
class CreditsDepartmentElement extends CreditsElement m_SectionTitle
void LoadDataAsync(array< ref JsonDataCreditsSection > department_data)
GridSpacerWidget m_DepartmentSections
void CreditsDepartmentElement(int index, Widget parent, JsonDataCreditsDepartment department_data)
TextWidget m_DepartmentTitle
ref array< ref CreditsDepartmentSection > m_DepartmentSectionEntries
ref array< ref JsonDataCreditsSection > Sections
ref array< string > SectionLines
Result for an object found in CGame.IsBoxCollidingGeometryProxy.