◆ AlertedMoveSoundEvent()
void AlertedMoveSoundEvent |
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66 {
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class DynamicMusicLocationTypes m_Type
int m_ID
ID of effect, given by SEffectManager when registered (automatically done when playing through it)
Definition Effect.c:49
EInfectedSoundEventType
Definition InfectedSoundEventBase.c:2
EInfectedSoundEventID
Definition InfectedSoundEventHandler.c:2
string m_SoundSetNameRoot
Definition SoundEvents.c:91
Перекрестные ссылки m_ID, m_SoundSetNameRoot и m_Type.
◆ CalmMoveSoundEvent()
void CalmMoveSoundEvent |
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◆ ChaseMoveSoundEvent()
void ChaseMoveSoundEvent |
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Объявления и описания членов класса находятся в файле:
- D:/Ishodniki/scripts/4_World/Classes/SoundEvents/InfectedSoundEvents/Events/MindStates.c