 Граф наследования:Land_Underground_Stairs_Exit:
 Граф наследования:Land_Underground_Stairs_Exit:| Закрытые члены | |
| void | Land_Underground_Stairs_Exit () | 
| override void | CleanUpOnClosedClient () | 
| override float | GetOpeningTime () | 
| override void | OnDoorStateChangedServer (EUndegroundEntranceState newState) | 
| void | SoundEnded (Effect eff) | 
| override void | HandleAudioPlayback (EUndegroundEntranceState newState, EUndegroundEntranceState prevState) | 
| override void | CreateLights () | 
| Закрытые данные | |
| EffectSound | m_LockingSound | 
| EffectSound | m_OpenSoundIn | 
| EffectSound | m_OpenSoundOut | 
| EffectSound | m_CloseSoundIn | 
| EffectSound | m_CloseSoundLoop | 
| EffectSound | m_CloseSoundOut | 
| const string | LOCKING_SOUNDSET = "UndergroundDoor_Lock_SoundSet" | 
| const string | OPENING_SOUNDSET_LOOP_IN = "UndergroundSmallExitDoor_Open_Start_SoundSet" | 
| const string | OPENING_SOUNDSET_LOOP = "UndergroundSmallExitDoor_Open_Loop_SoundSet" | 
| const string | OPENING_SOUNDSET_LOOP_OUT = "UndergroundSmallExitDoor_Open_End_SoundSet" | 
| const string | CLOSING_SOUNDSET_LOOP_IN = "UndergroundSmallExitDoor_Close_Start_SoundSet" | 
| const string | CLOSING_SOUNDSET_LOOP = "UndergroundSmallExitDoor_Close_Loop_SoundSet" | 
| const string | CLOSING_SOUNDSET_LOOP_OUT = "UndergroundSmallExitDoor_Close_End_SoundSet" | 
См. определение в файле Land_Underground_Stairs_Exit.c строка 1