Закрытые члены | |
void | Land_Underground_Stairs_Exit () |
override void | CleanUpOnClosedClient () |
override float | GetOpeningTime () |
override void | OnDoorStateChangedServer (EUndegroundEntranceState newState) |
void | SoundEnded (Effect eff) |
override void | HandleAudioPlayback (EUndegroundEntranceState newState, EUndegroundEntranceState prevState) |
override void | CreateLights () |
Закрытые данные | |
EffectSound | m_LockingSound |
EffectSound | m_OpenSoundIn |
EffectSound | m_OpenSoundOut |
EffectSound | m_CloseSoundIn |
EffectSound | m_CloseSoundLoop |
EffectSound | m_CloseSoundOut |
const string | LOCKING_SOUNDSET = "UndergroundDoor_Lock_SoundSet" |
const string | OPENING_SOUNDSET_LOOP_IN = "UndergroundSmallExitDoor_Open_Start_SoundSet" |
const string | OPENING_SOUNDSET_LOOP = "UndergroundSmallExitDoor_Open_Loop_SoundSet" |
const string | OPENING_SOUNDSET_LOOP_OUT = "UndergroundSmallExitDoor_Open_End_SoundSet" |
const string | CLOSING_SOUNDSET_LOOP_IN = "UndergroundSmallExitDoor_Close_Start_SoundSet" |
const string | CLOSING_SOUNDSET_LOOP = "UndergroundSmallExitDoor_Close_Loop_SoundSet" |
const string | CLOSING_SOUNDSET_LOOP_OUT = "UndergroundSmallExitDoor_Close_End_SoundSet" |
См. определение в файле Land_Underground_Stairs_Exit.c строка 1