2644 {
2645 super.EEHealthLevelChanged(oldLevel,newLevel,zone);
2646
2648 {
2649 bool dummy;
2650 switch ( zone )
2651 {
2652 case "WindowLR":
2653 case "WindowRR":
2655 {
2657 }
2658 break;
2659
2660 case "WindowFront":
2661 case "WindowBack":
2662 case "WindowFrontLeft":
2663 case "WindowFrontRight":
2665 {
2667 }
2668 break;
2669
2670 case "Engine":
2671 #ifndef SERVER
2673 #endif
2674 break;
2675 }
2676 }
2677 }
void CreateCarDestroyedEffect()
ref EffectSound m_WindowLarge
ref EffectSound m_WindowSmall
void PlaySoundEx(string soundset, EffectSound sound, out bool soundbool)