single position related to each particular attachment group
single position related to each particular attachment group
id is persistent until the parent of component is moved in world
См. определение в файле BunkerBroadcastComponent.c строка 176
183 {
184 switch (rpcType)
185 {
186 #ifdef DIAG_DEVELOPER
187 case ERPCs.DIAG_MISC_RADIOGAMEPLAY_DEBUG_DATA:
188 BunkerBroadcastComponentDebugData data = new BunkerBroadcastComponentDebugData();
189 ctx.Read(data);
191 {
static void CleanupTextsWS(array< ref DebugTextWorldSpace > texts)