◆ ActionTurnOffWhileOnGround()
◆ ActionCondition()
11 {
13
16
18 }
InventoryLocationType
types of Inventory Location
Definition InventoryLocation.c:4
InventoryLocation.
Definition InventoryLocation.c:29
◆ OnExecuteServer()
21 {
23
25 {
27
29 }
30 else
31 {
33 }
34 }
void InformPlayers(PlayerBase player, ActionTarget target, int state)
DEPRECATED delivers message ids to clients based on given context.
const int UA_FINISHED
Definition constants.c:443
const int UA_FAILED
Definition constants.c:440
Перекрестные ссылки ActionBase::InformPlayers(), UA_FAILED и UA_FINISHED.
Объявления и описания членов класса находятся в файле: