DayZ
1.30
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OnActionInfoUpdate()
override void GetInputType::OnActionInfoUpdate
(
PlayerBase
player
,
ActionTarget
target
,
ItemBase
item
)
См. определение в файле
ActionPartInfo.c
строка
228
231
{
232
m_Part
= part;
233
}
234
235
ConstructionPart
GetConstructionPart
()
236
{
237
return
m_Part
;
238
}
239
240
void
SetTool
(
ItemBase
tool)
241
{
242
m_Tool
= tool;
243
}
244
245
ItemBase
GetTool
()
246
{
247
return
m_Tool
;
248
}
GetTool
ItemBase GetTool()
Определения
ActionPartInfo.c:245
m_Tool
class ActionInfoDataBase m_Tool
not intended for direct use
SetTool
void SetTool(ItemBase tool)
Определения
ActionPartInfo.c:240
GetConstructionPart
ConstructionPart GetConstructionPart()
Определения
ActionPartInfo.c:235
m_Part
ConstructionPart m_Part
Определения
ActionPartInfo.c:228
ConstructionPart
Instanced construction part data classes for dynamic data, statics now stored on EntityType level in ...
Определения
ConstructionPart.c:4
ItemBase
Определения
4_World/DayZ/Entities/Core/Inherited/InventoryItem.c:878
Ishodniki
scripts
4_World
DayZ
Classes
UserActionsComponent
Actions
Continuous
ActionPartInfo.c
Создано системой
1.13.2