См. определение в файле UndergroundHandlerClient.c строка 516
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ref AnimationTimer m_AnimTimerLightBlend
enum EUndergroundPresence LIGHT_BLEND_SPEED_IN
void EnableLights(bool enable)
const float LIGHT_BLEND_SPEED_OUT
AnimationTimer class. This timer is for animating float value. usage:
proto native World GetWorld()
proto native Weather GetWeather()
Returns weather controller object.
proto native void SuppressLightningSimulation(bool state)
enables/disables thunderbolt simulation on client (together with sounds)
proto native void SetUserLightingLerp(float val)
proto native CGame GetGame()
Перекрестные ссылки EnableLights(), GetGame(), CGame::GetWeather(), CGame::GetWorld(), LIGHT_BLEND_SPEED_IN, LIGHT_BLEND_SPEED_OUT, m_AnimTimerLightBlend, m_LightingLerp, PlayAmbientSound(), World::SetUserLightingLerp(), StopAmbientSound() и Weather::SuppressLightningSimulation().
Используется в SetUndergroundPresence().