DayZ 1.29
DayZ Explorer by KGB
 
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◆ SaySoundSet()

AbstractWave ManBase::SaySoundSet ( string name)
inlineprotected

См. определение в файле PlayerBase.c строка 2338

2339 {
2341 {
2344
2346 }
2347
2348 m_SaySoundObject = m_SaySoundBuilder.BuildSoundObject();
2349 m_SaySoundObject.SetPosition(GetPosition());
2350 return g_Game.GetSoundScene().Play3D(m_SaySoundObject, m_SaySoundBuilder);
2351 }
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
DayZGame g_Game
Определения DayZGame.c:3942
ref SoundObject m_SaySoundObject
Определения PlayerBase.c:265
ref SoundObjectBuilder m_SaySoundBuilder
Определения PlayerBase.c:264
ref SoundParams m_SaySoundParams
Определения PlayerBase.c:263
string m_SaySoundLastSetName
Определения PlayerBase.c:266
class AbstractSoundScene SoundObjectBuilder(SoundParams soundParams)
vector GetPosition()
Get the world position of the Effect.
Определения Effect.c:473
class SoundObject SoundParams(string name)

Перекрестные ссылки AbstractWave(), g_Game, GetPosition(), m_SaySoundBuilder, m_SaySoundLastSetName, m_SaySoundObject, m_SaySoundParams, name, SoundObjectBuilder() и SoundParams().