См. определение в файле PlayerBase.c строка 7318
7319 {
7320 Debug.Log(
"Player disconnected:"+this.
ToString(),
"Connect");
7321
7322
7323
7324
7325 g_Game.GetAnalyticsServer().OnPlayerDisconnect(
this);
7326
7327 StatsEventDisconnectedData data = new StatsEventDisconnectedData();
7330 Analytics.PlayerDisconnected(data);
7331
7335
7337 }
ref Timer m_AnalyticsTimer
void SetPlayerDisconnected(bool state)
void UpdatePlayerMeasures()
string m_CharacterId
character ID
string m_Reason
reason of disconnect (quit, kick, ban, sign-out...)
Перекрестные ссылки g_Game, Debug::Log(), m_AnalyticsTimer, StatsEventDisconnectedData::m_CharacterId, StatsEventDisconnectedData::m_Reason, Analytics::PlayerDisconnected(), SetPlayerDisconnected(), ToString() и UpdatePlayerMeasures().