См. определение в файле PlayerBase.c строка 6394
6395 {
6397 {
6398#ifndef NO_GUI
6401 {
6405 }
6406#endif
6407 }
6408 }
proto native UIManager GetUIManager()
proto native Mission GetMission()
void RemoveActiveInputRestriction(int restrictor)
void RemoveActiveInputExcludes(array< string > excludes, bool bForceSupress=false)
deprecated
proto native UIScriptedMenu GetMenu()
Returns most-top open menu.
bool CloseAll()
Close all opened menus.
DayZPlayerInstanceType
defined in C++
proto native DayZPlayerInstanceType GetInstanceType()
proto native CGame GetGame()
Перекрестные ссылки UIManager::CloseAll(), GetGame(), GetInstanceType(), UIManager::GetMenu(), CGame::GetMission(), CGame::GetUIManager(), MENU_INSPECT, MENU_INVENTORY, Mission::RemoveActiveInputExcludes() и Mission::RemoveActiveInputRestriction().
Используется в OnCommandClimbStart(), OnCommandFallStart(), OnCommandLadderStart(), OnCommandSwimStart(), OnCommandVehicleStart(), OnRestrainStart() и OnUnconsciousStart().