4061 {
4063 {
4064
4067 {
4070 }
4071 }
4072 }
void ForceUpdateInjuredState()
update injured state immediately
ref InjuryAnimationHandler m_InjuryHandler
DayZPlayerConstants
defined in C++
proto native bool IsPlayerInStance(int pStanceMask)
-------------— camera additiona functions ----------------------—
proto native CGame GetGame()