4071 {
4073 {
4074
4077 {
4080 }
4081 }
4082 }
void ForceUpdateInjuredState()
update injured state immediately
ref InjuryAnimationHandler m_InjuryHandler
DayZPlayerConstants
defined in C++
proto native bool IsPlayerInStance(int pStanceMask)
-------------— camera additiona functions ----------------------—
proto native CGame GetGame()