1844 {
1846 typename ai = action.GetInputType();
1847 ref array<ActionBase_Basic> action_array = InputActionMap.Get(ai);
1848
1849 if (action_array)
1850 {
1851 for (int i = 0; i < action_array.Count(); i++)
1852 {
1853 if (action == action_array.Get(i))
1854 {
1855 action_array.Remove(i);
1856 }
1857 }
1858 action_array = new array<ActionBase_Basic>;
1859 InputActionMap.Insert(ai, action_array);
1860 }
1861 action_array.Insert(action);
1862 }
ActionManagerBase GetActionManager()