26 super.OnRPC(sender, rpc_type,ctx);
30 case PlantType.TREE_HARD:
31 SoundHardTreeFallingPlay();
34 case PlantType.TREE_SOFT:
35 SoundSoftTreeFallingPlay();
38 case PlantType.BUSH_HARD:
39 SoundHardBushFallingPlay();
42 case PlantType.BUSH_SOFT:
43 SoundSoftBushFallingPlay();