19 {
20 if (super.Can(player, target, item))
21 {
22 if (player.IsPlacingLocal())
23 {
25
26 player.GetHologramLocal().SetIsHidden(true);
27 player.GetHologramLocal().GetProjectionEntity().HideAllSelections();
28 }
29 }
30
31 if (!super.Can(player, target, item))
32 {
34 {
36
37 player.GetHologramLocal().SetIsHidden(false);
38 player.GetHologramLocal().GetProjectionEntity().ShowAllSelections();
39 }
40 }
41
42 return super.Can(player, target, item);
43 }