593 {
594 string itemType = item.GetType();
596
597 for (
int x = 0;
x < ptr.Count();
x++)
598 {
599 if (
GetGame().IsKindOf(itemType, ptr.Get(
x)))
600 {
602 }
603 }
604 return "";
605 }
ref array< string > m_SoundCategories[MAX_NUMBER_OF_INGREDIENTS]
ref array< string > m_Ingredients[MAX_NUMBER_OF_INGREDIENTS]
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
proto native CGame GetGame()