Закрытые данные | |
string | m_CharacterId |
character ID | |
int | m_Lifetime |
lifetime of character in seconds | |
vector | m_Position |
position of spawn | |
int | m_Population |
population of current gameplay (server) | |
int | m_DaytimeHour |
current time in hour (hour in 24h) | |
См. определение в файле ScriptAnalytics.c строка 66