Закрытые данные | |
| string | m_CharacterId |
| character ID | |
| int | m_Lifetime |
| lifetime of character in seconds | |
| vector | m_Position |
| position of spawn | |
| int | m_Population |
| population of current gameplay (server) | |
| int | m_DaytimeHour |
| current time in hour (hour in 24h) | |
См. определение в файле ScriptAnalytics.c строка 66