См. определение в файле PlantBase.c строка 225
226 {
227 int loadInt;
228 if ( !ctx.
Read( loadInt ) )
229 loadInt = 0;
230
232
233 loadInt = 0;
234 if ( !ctx.
Read( loadInt ) )
235 loadInt = 5;
236
238
239 loadInt = 0;
240 if ( !ctx.
Read( loadInt ) )
241 loadInt = 5;
243
244 loadInt = 0;
245 if ( !ctx.
Read( loadInt ) )
246 loadInt = 300;
248
249 loadInt = 0;
250 if ( !ctx.
Read( loadInt ) )
251 loadInt = 300;
253
254 loadInt = 0;
255 if ( !ctx.
Read( loadInt ) )
256 return false;
258
259 float loadFloat = 0.0;
260 if ( !ctx.
Read( loadFloat ) )
261 loadFloat = 0;
263
264 loadInt = 0;
265 if ( !ctx.
Read( loadInt ) )
266 return false;
268
269 loadInt = 0;
270 if ( !ctx.
Read( loadInt ) )
271 loadInt = 1;
273
274 string loadString = "";
275 if ( !ctx.
Read( loadString ) )
276 return false;
278
279 loadFloat = 0.0;
280 if ( !ctx.
Read( loadFloat ) )
281 loadFloat = 1;
283
284 loadInt = 0;
285 if ( !ctx.
Read( loadInt ) )
286 loadInt = 1;
288
289 loadInt = 0;
290 if ( !ctx.
Read( loadInt ) )
291 loadInt = 0;
293
294 loadFloat = 0.0;
295 if ( !ctx.
Read( loadFloat ) )
296 loadFloat = 1;
298
299 bool loadBool = false;
300 if ( !ctx.
Read( loadBool ) )
301 loadBool = false;
303
304 loadFloat = 0.0;
305 if ( !ctx.
Read( loadFloat ) )
306 loadFloat = 0;
308
309
310
311 loadBool = false;
312 if ( ctx.
Read( loadBool ) )
313 {
314 if ( loadBool )
315 {}
316 }
317 else
318 {
319 return false;
320 }
321
322 loadFloat = 0.0;
323 if ( ctx.
Read( loadFloat ) )
324 {
325 if ( loadFloat > 0.0 )
326 {}
327 }
328 else
329 {
330 return false;
331 }
332
333 loadFloat = 0.0;
334 if ( ctx.
Read( loadFloat ) )
335 {
336 if ( loadFloat > 0.0 )
338 }
339 else
340 {
341 return false;
342 }
343
344 loadFloat = 0.0;
345 if ( ctx.
Read( loadFloat ) )
346 {
347 if ( loadFloat > 0.0 )
349 }
350 else
351 {
352 return false;
353 }
354
355 loadFloat = 0.0;
356 if ( ctx.
Read( loadFloat ) )
357 {
358 if ( loadFloat > 0.0 )
360 }
361 else
362 {
363 return false;
364 }
365
366
368 return true;
369 }
float m_InfestationChance
enum EPlantState m_SprayUsage
float m_PlantMaterialMultiplier
float m_CurrentPlantMaterialQuantity
int m_SpoilAfterFullMaturityTime
proto bool Read(void value_in)
Перекрестные ссылки m_CropsCount, m_CropsType, m_CurrentPlantMaterialQuantity, m_DeleteDryPlantTime, m_FullMaturityTime, m_GrowthStagesCount, m_InfestationChance, m_IsInfested, m_PlantMaterialMultiplier, m_PlantState, m_PlantStateIndex, m_SpoilAfterFullMaturityTime, m_SpoiledRemoveTime, m_SprayQuantity, m_SprayUsage, m_StateChangeTime, m_TimeTracker, Serializer::Read() и UpdatePlant().
Используется в OnStoreLoad().