DayZ 1.29
DayZ Explorer by KGB
 
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◆ GetMaterial()

proto native Material World::GetMaterial ( string materialName)
private
Material matColors = g_Game.GetWorld().GetMaterial("postprocess/glow");
SetMaterialParam(matColors, "Saturation", 0.8);
float color[4];
color[0] = 0.5;
color[1] = 0.8;
color[2] = 0.7;
color[3] = 0.6;
SetMaterialParam(matColors, "OverlayColor", color);
DayZGame g_Game
Определения DayZGame.c:3942
Определения proto.c:268