DayZ 1.27
DayZ Explorer by KGB
 
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◆ GetMaterial()

proto native Material World::GetMaterial ( string materialName)
private
Material matColors = GetGame().GetWorld().GetMaterial("postprocess/glow");
SetMaterialParam(matColors, "Saturation", 0.8);
float color[4];
color[0] = 0.5;
color[1] = 0.8;
color[2] = 0.7;
color[3] = 0.6;
SetMaterialParam(matColors, "OverlayColor", color);
proto native World GetWorld()
Определения proto.c:268
proto native Material GetMaterial(string materialName)
proto native CGame GetGame()

Используется в PPEClassBase::CreateMaterial(), PPEffects::Init(), PPEffects::SetBlur() и PPEffects::SetNVParams().